Game Audio Coaching
When I'm Not Busy Playing Video Games…
I’m telling stories through music and sound
I’m here to make your project sound as good as you’ve been imagining it could.
As game developers it is our job to tell stories through our work.
Why Do We Tell Stories?
To invoke and inspire emotional responses from our players.
Every aspect of your game has the potential to reinforce your narrative vision through audio.
Why Work With Me
To match your varying gameplay states and storytelling.
Immersive Sound Design:
To reinforce game mechanics and communicate effective feedback to player controls.
Fixed Price Quote:
So you know exactly how much audio will cost you right from the start. I don’t quote per asset or per hour. Just one price for financial peace of mind.
I won’t be happy until you’re happy. Within our timeframe, i offer unlimited revisions on all assets.
At just 28-years-old, Ronchetti is still in the early days of what promises to be an exciting career
— Composer Spitfire Audio // Mat Ombler
Each track is grander than the last, with the tone of the score not only matching the gameplay action, but also perfectly underscoring the story and narrative of the game.
— Bleeding Cool // Eldest Souls Soundtrack
Eldest Souls can be every bit as intimidating as Lordran (Dark Souls), thanks largely to the score from industry newcomer Sergio Ronchetti
— Spin Magazine // Josh Chesler
Looking to break into game audio?
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If you’re a sound design or music student looking to break into the industry, i use this list to send out helpful tips and free resources like my free Skillshare course on game audio business.Join now
Contact me about your project